Adaptive Gaming at scale
Privacy-first platform and SDK for predicting each player's engagement in realtime and helping your game adapt.
Request a demoPrivacy-first platform and SDK for predicting each player's engagement in realtime and helping your game adapt.
Request a demoPlayers who download your game want you to quickly figure out what they like or dislike and tailor the experience to them. Begin's SDK gives you an immediate advantage over competitors by instantly updating your game for each player.
No need for AI code or complex planning. Visually configure the setup and copy/paste the code.
using BeginAI;
BeginWorker worker = BeginWorker.GetInstance(APP_ID, LICENSE_KEY);
worker.RegisterUser('player_id');
worker.UpdateUserNumericalField('player_id', 'field', 100);
worker.LearnFromData();
# Get a list of recommendations for the player
worker.Recommend('PROJECT_ID', 'player_id');
Waiting a few months to analyze game data and building a strategy for a whole segment of players is anti-pattern. As we play games, we adapt our strategies in realtime to figure out how to succeed in a mission. Why doesn't the game do the same? Begin helps you make your game adaptive in realtime to the player with your existing resources.
There is a wider audience who want to continue playing your game than those who are currently sticking around and by adapting your game to your audience's needs in real-time, you can serve more players and keep those who love your game happy.
Whether it's picking the right quest, optimizing character DNA, introducing new store items, pressing more on certain segments of the narrative, resequencing the music, adjusting the volume, optimizing level difficulty, dynamically creating looting options or custom-designing a whole planet using your own assets. We've got you covered.
Apply for accessAs soon as you integrate the code, you're live. Begin's algorithms learn from your player interactions as they happen allowing you to serve recommenders and other algorithms in minutes.
Read moreBegin saves time and money by processing data from your Unity, Unreal, Godot, Browser, C# or other codebases. No need for massive server storage, processing power or high-bandwidth, low-latency connections.
Read moreSince Begin processes data on the players's device, your software can learn and scale with your player base.
Read moreBegin's algorithm leaves your players' data on their device. We generate a mathematical hash to associate with your players' behaviour and preferences. This keeps your player data localized and secure.
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